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https://modrinth.com/mod/bushier-flowers
Can u make tip of these bushy torch flowers glow too?
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Currently, `tf_glow` outlines its target entity for all players with no filtering options.
It'd be very useful for vscript creations to highlight an entity only to specific players (one, a few, or on…
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Glow - what is one area in your code / feature you find impressive / interesting? Why?
Here lies the glow of my project. Overall, I love that I chose a topic that I am passionate about (mental hea…
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### Description
I'm using same icons on different themes in different colors (red, blue, green and so on) and I'm using the Neon Light theme of Kando that has a pink color as default. Since I would l…
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Glows:
I am super happy with the way I was able to figure out 2 huge problems related to my core features. With help from the instructional team I was able to figure out why the map was not renderin…
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```
from django.http import HttpResponseRedirect
from django.conf import settings
import uuid
import requests
from django.http import JsonResponse
from django.contrib.auth.decorators import lo…
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Going into building this weather app, I felt like most of the appeal had to come from the visual aspect of it. While I am proud of the functionality and the app's overall ability to render accurate we…
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Hi! I wanted to have my Snowball entity glow red, but when I tried using `GlowingEntites.setGlowing(entity, player, color)` with `ChatColor.RED`, it turned blue! The reverse happens when using `ChatCo…
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Carousel Function:
const eachDrink = drinks.drinks.map((drink, imageIndex) =>
{drinks.drinks[imageIndex].strDrink}
{drinks.drinks[…
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I see there are some indications in the code that `sample_count` was almost added to the texture descriptor but don't see it implemented yet.
What would be the challenges in supporting multisampled…