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The problem appears both on android and ios
Native Player
media_kit
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I've got a couple of HDR images generated by [libultrahdr](https://github.com/google/libultrahdr). These are displayed by Chrome correctly, but aren't displayed by tev as intended.
Is suspect that …
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Hi, I had a profile with HDR set to Included but without "Enabled" being set, like this:
![image](https://github.com/Maassoft/ColorControl/assets/15827357/65387220-c107-4ba9-983b-28126cae2417)
H…
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I'd like to request HDR Color support for Aseprite. Like Krita does, except not Windows 10 only but also for Windows 8.1. *Weirdly Krita works fine with HDR on Windows 8.1 if you open another applicat…
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**System and IINA version:**
- macOS 13.0
- IINA 1.3.0
**Expected behavior:**
Bright Area reserve all picture details
**Actual behavior:**
Bright Area became full of white scre…
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I use the Vulkan Mod for the Game and the Game not crash every time to the desktop. Only issues i dont have Nvidia Frame Generation. I can only select FSR 3 or Intel. Without Vulkan i have it but the …
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All the effect materials has their HDR version, except for goldcube.vtf, which is used in the Golden Wrench
![image](https://user-images.githubusercontent.com/63692647/178803065-c6d5e4f1-bbfe-42b3-8c…
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**Describe the bug**
When HDR 10 is enabled, the fps is constrained to 60 fps when 120 fps is set in the configuration.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to Device settings
2. C…
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I like the idea and effort made into this repo, however I am unsure what's the best use-case when trying to use my monitor in HDR for gaming.
I own a Gigabyte M27Q monitor, and it has HDR (400 nits…
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I've got a couple of HDR images generated by [`libultrahdr`](https://github.com/google/libultrahdr). These are displayed by Chrome correctly, but aren't displayed by `tev` as intended.
Is suspect t…