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Some sounds are used in a loop. For example, the "typing/writing" sound which is played when the text is being "created/transitionedIn/appeared", is repeated over and over again until the text is comp…
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I need multiple instances of wavesurfer which support multiple, overlayed `.play()` calls.
Kind of like the Audio Sprites feature in Howler.js.
But since Howler.js does not have waveforms and I fell…
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I am trying to set the position of an audio file ("wind"). When I activate the audio files, the audio files plays for a half a second without any set position, and then suddenly changes to the posit…
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An UI application with sounds can be set up to have general audio settings and general sound players to provide to the application components. Then the components can subscribe to the provider to use …
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I want to add download audio in HowlerJs. When users listen to audio, they can download the audio to their computer. How do I can add this feature? Thanks
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Hi, I love the library and I have the basic functionality working but I'm confused by some of the docs.
I'm trying to access the "stereo" method of a Howl by following the example given in the read…
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## Description
There is a new type of game engines out there that many indie developers seem to be hopping on.
The fantasy console.
https://tic.computer/
https://www.lexaloffle.com/pico-8.php
h…
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The method of replicating is really convoluted I'm not really sure whether you guys have encountered it its probably even not a HowlerJS issue but webAudio api implementation on MacOS. It's a stab in …