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Hi, very interesting work!
I am wondering if diffusion-net can be adapted for regression tasks, i.e. predicting scalars in triangles of a surface mesh?
Thanks!
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```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
Here is an array with three items, each with an image, name and text.
```
[{image: "https://s3.amazonaws.com/uifaces/faces/twitter/chadengle/128.jpg",
name: "Jordan Smith",
text: "In other new…
-
```
Hi,
I did some encoding of Skyrim video clip at very low bitrates (200
kbps, where both H.264 and VP8 can't keep up) and the obvious outcome,
is that faces deserve higher bitrate, because it's th…
-
I'm trying to visualize the human motions with the given 6D rotation representations in "motions_processed" folder. However, with the following code, the visualization result is quite weird.
Could …
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I would like to express a concern which might appear trivial to many but is actually very important in how people architect and develop models, as well as how AGI is approached.
The "Training" Bias…
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This meta-issue tracks the progresses towards a more up-to-the-task human avatar
The 'high-level' aims are:
- clean, lightweight, good-looking model, with good-looking animations
- no more human-spec…
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So, I applaud Notepad++ taking principled moral stands, particularly against human rights abuses and censorship by the Chinese government. Citing the accidental censorship of the tank man image by Bin…