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Firstly, thank you so much Damien, for this fantastic fork. And thanks to Jeremy for creating it.
Is it possible to support 3D (stereoscopic) equirectangular images (top-bottom, or left right?) so …
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The WebXR simulation window cannot be found in the debug window that appears after pressing F12 in the Edge browser.
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What about implementing hand tracking using [WebXR Hand Input API](https://immersive-web.github.io/webxr-hand-input/)?
Here's how hand tracking looks like in [Hand Tracking Sample](https://immersiv…
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/tpac Blue skies thinking. Don't be constrained by the limits of feasibility and common sense.
What do you want the future of the Immersive Web to look like?
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I found that the WebXR Device API draft uses requestDevice to get XRDevice:
https://immersive-web.github.io/webxr/spec/latest/#xrdevice-interface
but the webxr-polyfill hasn't declared XRDevice yet…
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... using something like https://github.com/immersive-web/webxr-samples/blob/main/hit-test-anchors.html to project the image in a local XR view?
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Hello everyone,
I suggest a new metadata element to enable a better indexation in web browsers for webxr content. Maybe something like `` with vr and/or ar in content.
(from https://github.com/immer…
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Per https://github.com/immersive-web/webxr/issues/424#issuecomment-492857627 the method for displaying a trusted interface may vary depending upon the user agent and form factor.
For cross-origin n…
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Enter VR Button does not recognize VR Displays with the latest webvr-polyfill release. Could you please check?
@hapticdata @dmotz @HalfdanJ
https://github.com/immersive-web/webvr-polyfill/relea…
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AR devices like the Hololens may expose hands as input sources instead of physical devices.
Hands don't have buttons, though they'll still expose a select (and potentially a squeeze https://github.…