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meta-quest
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immersive-web-emulator
Browser extension that emulates Meta Quest devices for WebXR development. Lead: Felix Zhang (fe1ix@meta.com)
https://developer.oculus.com/blog/webxr-development-immersive-web-emulator/
MIT License
296
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34
forks
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Can't launch
#60
Mosha92blr
opened
3 weeks ago
0
You😊
#59
Vantan09
opened
1 month ago
1
Support Embedding the Extension into WebXR Services via CDN
#58
nisshi-dev
opened
2 months ago
2
Offscreencanvas not supported
#57
khelkun
opened
3 months ago
0
Support for transient-pointer
#56
dmarcos
opened
3 months ago
0
Simulator does remove canvas from custom web components and after session the canvas is not in the document anymore
#55
marwie
opened
5 months ago
3
Capture mouse/keyboard input from website viewport to control emulated headset and controllers.
#54
dmarcos
opened
6 months ago
1
Unexpected `press` or `selectstart` behaviour
#53
marwie
closed
6 months ago
2
Reset default pose
#52
marwie
closed
6 months ago
1
Type in controllers / headset position and rotation
#51
dmarcos
closed
5 months ago
1
add ability to toggle XRMeshes visibility
#50
dmarcos
closed
5 months ago
0
XR Planes for user defined meshes
#49
dmarcos
closed
5 months ago
0
Change mesh size
#48
dmarcos
opened
7 months ago
0
Removed meshes remain in frame.detectedMeshes
#47
dmarcos
closed
5 months ago
0
WebXR Anchors module always enabled.
#46
dmarcos
closed
5 months ago
0
I can add a mesh with no width, height, depth.
#45
dmarcos
closed
5 months ago
0
Cycling gizmo modes via numpad keybindings not working.
#44
jendahorak
closed
5 months ago
0
Input button retains state at page load before entering immersive mode
#43
dmarcos
closed
5 months ago
0
Performance Enhancements and Best Practices Implementation ✈
#42
sanjaiyan-dev
opened
8 months ago
0
Add/Remove Controller / Hand
#41
marwie
opened
8 months ago
1
THREE version used in emulator leaks into content.
#40
dmarcos
closed
5 months ago
0
It's hard to perform multiple quick press on the emulator
#39
signorpipo
closed
5 months ago
0
Add an option to specify the emulator current reference space type
#38
signorpipo
opened
8 months ago
0
Reference Space Type is "viewer" in the frame the session start, instead of the proper one
#37
signorpipo
opened
8 months ago
0
Head is always at 1.75cm even when not using local floor
#36
signorpipo
closed
8 months ago
1
Bug: On smaller screen only half of the scene is shown
#35
gianniballerini
opened
8 months ago
1
Bug: Errors in WebXR Samples - Controller State
#34
De-Panther
closed
5 months ago
4
Bug: Hands are enabled on sessions with no hand_tracking
#33
De-Panther
closed
5 months ago
2
Add Quest3 controller support
#32
dmarcos
closed
8 months ago
2
Avoid polluting the console
#31
mrdoob
closed
9 months ago
6
XRSession missing enabledFeatures property
#30
AdaRoseCannon
closed
5 months ago
2
The WebXR simulation window cannot be found in the debug window that appears after pressing F12 in the Edge browser.
#29
Simon1059770342
opened
10 months ago
14
Connection Status is missed (gamepad.connected == undefined)
#28
eugenner
closed
5 months ago
1
Screen-based AR support
#27
hybridherbst
opened
11 months ago
0
support for bHaptics tact gloves
#26
addy1997
closed
11 months ago
4
Record controller and hands events for later playback
#25
matthargett
opened
1 year ago
0
requestHitTestSource doesn't check for feature request
#24
De-Panther
closed
11 months ago
2
The reference space type is not updated until the frame after the session started
#23
signorpipo
opened
1 year ago
1
Add a button to trigger a View Recenter event
#22
signorpipo
opened
1 year ago
1
Panel no longer appears
#21
mrdoob
closed
8 months ago
6
Include WebXR Layers API polyfill
#20
luveti
opened
1 year ago
0
Not Enough Vertical Space
#19
torugor
closed
1 year ago
2
Pro controller has grip and trigger but is missing third top plate pressure sensitive trigger
#18
kevleyski
opened
1 year ago
1
Emulator room/cube appears in-scene while emulator is on
#17
intentmoose
closed
1 year ago
2
Saving multiple poses
#16
Srile
opened
1 year ago
0
Update README.md
#15
RaananW
closed
1 year ago
5
Ability to turn WebXR shim off without uninstalling the extension
#14
hybridherbst
closed
1 year ago
5
gamepad axes are undefined
#13
andreasplesch
closed
1 year ago
8
Conflicts with older WebXR extension in Chrome
#12
kevinjardine
closed
1 year ago
2
Emulator not working with three.js and A-Frame samples
#11
FireDragonGameStudio
closed
1 year ago
2
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