-
### Background
Traditional non-tessellated 3D rendering works well when the ratio of mesh density to screen-space size is roughly constant. However, in 3D graphics, it’s common for objects to move …
-
**Is your feature request related to a problem? Please describe.**
The tops and bottoms of curves appear to have lower resolution than the rest of the print, because with a static layer height the to…
-
## Steps to Reproduce
[Link to Github Repository Of Sample App](https://github.com/premingiet/flutter_texture_screenshot)
1. Run pub get inside the project to fetch all dependencies in pubspec.yaml …
-
*Title*: *I would like envoy to support peak EWMA load balancing, in addition to the existing load balancing algorithms.*
*Description*:
Please correct me if this is already supported. :)
We…
mbyio updated
2 weeks ago
-
## Keyword: detection
### Video Anomaly Detection by Estimating Likelihood of Representations
- **Authors:** Yuqi Ouyang, Victor Sanchez
- **Subjects:** Computer Vision and Pattern Recognition (cs.C…
-
Dear ocs2 development team,
First and foremost congratulations for the great work and thank you for sharing this with the community.
I am exploring ocs2 for our quadruped bi-manual Centauro robo…
-
# QGIS Enhancement: Mesh Layer Editing
**Date** 2021/06/02
**Author** Vincent Cloarec (@vcloarec)
**Contact** vcloarec at gmail dot com
**maintainer** @vcloarec @PeterPetrik
**Version**…
-
-
### For?
S&Box
### What can't you do?
With the current plan to port Hammer into C# (Mesh Editor), the general idea is that everything is moddable, movable around, and you can make any layout and bu…
rzkid updated
1 month ago
-
### Background and motivation
As a follow-up of this [comment](https://github.com/dotnet/extensions/issues/4915#issuecomment-1917444351) and this [issue](https://github.com/dotnet/runtime/issues/8246…