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`Suffuse with ` effects incorrectly add +1 SL Bonus to Channelling Tests, while they should add +1 **Success SL** to **Casting** Tests.
**From**: forienfoundry: 11.315wfrp4e: 7.0.3wfrp4e-altdorf: 4.0…
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Walls stealth field not showing then using other wall enchancing modules - like enhanced walls, levels, arms reach and many more :)
suggestion to move it into a tab on the walled config page. Getti…
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Gazetteer from Salzenmund tries to access world that doesn't exist, instead of a module
```
initialization.js:206
GET https[REDACTED]/worlds/_salz/trade/gazetteer.json 404 (Not Found)
```
![err…
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First of all, thanks for the excellent work on this. I have a weird behaviour that I am not really sure how to report, so I'll try to provide some details. It seems there's a conflict between this mod…
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So.. usecase
I have token1 in the dark that another token2 can hear. If token1 hides then token2 can no long hear token1. all good.
If Token2 then spots token1 (aka. have a higher spot than toke…
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Animations configured with Automated Animations don't work when use a Feature from a item equipped.
There's no error on console.
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On pressing Add Mutaion button on a Bird folk from Dotr got the following error
caught (in promise) TypeError: undefined. table.roll is not a function
[Detected 1 package: system:wfrp4e]
at Objec…
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When I set an animated asset (typically a Webm file from the Jb2a package), there is no image to represent it in the moulinette favorite window. See screenshot. Would it be possible for Moulinette to …
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On pressing Add Mutaion button on a Bird folk from Dotr got the following error
caught (in promise) TypeError: undefined. table.roll is not a function
[Detected 1 package: system:wfrp4e]
at Object.ev…
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I just started using Elevation Ruler and while I love its functionality, I'm a bit bothered by the fact that the lines displaying where another player has moved remain on screen. I run very roleplay h…