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LÖVR could add a [`` entry](https://developer.android.com/guide/topics/manifest/uses-feature-element#vulkan-hw-features) to the Android manifest to declare that Vulkan 1.1 support is required. This w…
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Would be cool to have HTTP(S) support. But it would be even cooler if resources could optionally be "Request" objects or URLs, similar to how `Blob` objects work where they can be specified as filena…
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It's important to be able to read a range of bytes from a file. There are 2 ways this could be accomplished:
- Add an `offset` parameter to `lovr.filesystem.read`. This could also get added to `.…
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If someone wants to add a plugin that supports a new file format (image, sound, model, font, shader?, archive?, spatializer?), this is often cumbersome or impossible. If LÖVR offered some way to regi…
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Several people have expressed interest in the idea of supporting compositor layers.
Background (no pun intended): Compositor layers are super cool. Basically instead of sending 1 texture to the XR…
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Some context, the [LOVR](https://github.com/bjornbytes/lovr) is a Lua-based 3D framework (graphics + audio + input controls + physics). I'm binding Jolt to the framework to replace the ODE engine inte…
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Opening any VR app in SteamVR and launching the following seems to close the original app no matter what:
`conf.lua`
```lua
function lovr.conf(t)
t.headset.overlay = true
end
```
`main.lua`…
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Hey! I'm wondering if there's any plans/ways to make passthrough mode work anytime soon?
I saw [the docs here](https://lovr.org/docs/FAQ) mentioned passthrough, but they seemed a bit old, and was w…
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There's a new flag `CREATE_WAITABLE_TIMER_HIGH_RESOLUTION` that can be used with `CreateWaitableTimerExW` on Windows. This can be used to sleep for a more precise duration compared to `Sleep`, which …
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(i probably won't bother with this until i run into VRAM problems, so feel free to add it yourself)