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### Godot version
v4.0.beta.custom_build [28a24639c]
### System information
EndeavourOS Linux
### Issue description
If mangohud its enable with the command godot fails to sign export apk with:
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The env are `WINEESYNC=1` `WINEFSYNC=1` `MANGOHUD=1` to enable them, note that to enable fsync one must have a patched kernel
as for gamemode it's a wrapper program, using gamemoderun after the env…
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**Describe the bug**
Steam launch options for Stellaris: mangohud %command%
I can see Mangohud on the launcher, but clicking Play results to an error and the game won't launch.
Log of error: [log.t…
ghost updated
4 months ago
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As tittle says, Goverlay refuses to run both via term install and pop shop.
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The game isn't freezing, but rendering is with the fix. I've tried disabling everything except the fix that allows ultrawide and that didn't work.
My steam command is MANGOHUD=1 WINEDLLOVERRIDES=…
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The overlay should be updated to support Vulkan.
On Windows and Linux, NVidia's Vulkan support is built on top of their existing GL driver. Thus, the current GL overlay _might_ already work for NVidi…
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Hey guys! I installed GOverlay through Synaptic on Linux Mint 21 today, got the "can't get libdl.so" error, uninstalled GOverlay and MangoHud again, manually built mangohud, then reinstalled GOverlay …
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When using https://github.com/flightlessmango/MangoHud.git, the launcher crashes with the following report.
[mcpe-crash-report.txt](https://github.com/minecraft-linux/mcpelauncher-manifest/files/69…
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On high FPS (ex. 144), player and NPC pathfinding gets very sensitive to obstacles. Instead of using a valid path, the NPC keeps bumping into whatever is in front of it (playing the animation of bumpi…
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### Godot version
v4.0.rc5.official.6296b4600
### System information
N/A
### Issue description
The following environment variables are unset _unconditionally_ in certain circumstances:
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