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I'm having an issue with the map overlay inside the viewer. I've set the correct projection when running Potree Converter to build ,y point cloud. Should I assume the map overlay will handle the pro…
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When a big map loads, it keeps a lot of cached resources around, which consumes entirely too much memory in HL:A maps.
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The PlayStation port's map format is pretty simple. It only differs from the PC and other console ports in two respects as far as IO goes:
VERTEXES are 8 bytes, consisting of two little-endian 32-bit …
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Because the gametank has multiple different values that map to the same color under rendering, the VRAM viewer's visual output is not sufficient to fully differentiate grayscale pixels :(
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**Describe the bug**
When I save an image sent to via text message, when I open the app at the bottom of the UI are two small thumbnails, one in color the other black and white. When I click on the…
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Currently if `renderWorldCopies = false` and the viewport is not square, the map does not allow the user to zoom out enough to show the entire map.
You can see this in the [render world copies exam…
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How can save map and use them in localization mode
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### Check existing issues
- [X] I have [checked for existing issues](https://github.com/Esri/calcite-design-system/issues) to avoid duplicates
### Actual Behavior
If a list-item's `label`, `v…
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Using the example script the background map renders but there are no glpoints or gl lines added
viewer console state that leafletwidgedt is not defined
library(leaflet)
library(leafgl)
library…
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```
What steps will reproduce the problem?
1. Selecting a large area with zoom -2
2. Pressing export
What is the expected output? What do you see instead?
A .png image of the selected area should b…