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This happens in Unity on HoloLens 2 when building on il2cpp on ARM64 and also when building for Android on il2cpp 64 bit.
I remember the unity store version giving us some other troubles, but I c…
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Hi,
I was intending to test MRTK3 with Ultraleap, and was following the guide here [docs.ultraleap.com](https://docs.ultraleap.com/xr-and-tabletop/xr/unity/mrtk-support.html#)
But it appears I can't…
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## Describe the issue
We are missing conceptual documentation on the texture combiner tool ported from MRTKv2: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/pull/28
We should also…
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### Original issue opened by:
@david-c-kline
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Based on #6650 and several related discussions, MRTK should implement asset versioning for profiles and other custom scriptable objects.
From @jul…
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### Original issue opened by:
@spg666
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## Describe the bug
When the MetaXR feature is enabled in the OpenXR Feature Group, the Ray is no longer displayed in Quest hand tracking.
## To repro…
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### Original issue opened by:
@Toby-mxr
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## Describe the problem
Are you able to get controller profiles for the Pico neo (3, 4) controllers as when I make a build and test on my Pico neo 3 li…
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### Original issue opened by:
@wiwei
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Filing on behalf of another, reference #21759184
In order to use the voice command stuff in the MRTK, you have to define the actions and keywords up front…
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I'm trying to use UltraLeap with Unity and the Mixed Reality Toolkit 3, but something's off.
I'm following this guide [https://docs.ultraleap.com/xr-and-tabletop/xr/unity/mrtk-support.html], but I ca…
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Hello!
We tried running the project and it was successfully deployed to HoloLens2, but nothing was displayed at runtime.We used unity 2021branch,vs2022,unity2021.3.2f1.
HoloLens2 has opened research…