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microsoft
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MixedReality-GraphicsTools-Unity
Graphics tools and components for developing Mixed Reality applications in Unity.
MIT License
182
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Fix missing API error when URP isn't present.
#230
Cameron-Micka
closed
3 days ago
0
Scalable Shader Graphs + Improved Backplate Shaders
#229
Cameron-Micka
closed
4 days ago
0
Apply transparency to colored mesh
#228
mnamvarcfd
opened
5 days ago
2
Graphics Tools/Text Mesh Pro shader generates crispy fonts in Text mesh Pro 3.2.0
#227
Maesla
opened
1 week ago
3
Add support for Unity URP SSAO in "Depth normal" mode (#225)
#226
anonymous2585
opened
1 week ago
1
Support for Unity URP SSAO
#225
anonymous2585
opened
3 weeks ago
1
Unity 6 Render Graph API Compilation Fixes
#224
Cameron-Micka
closed
1 month ago
0
Round corners disables tiling
#223
SashelI
opened
1 month ago
0
Ensure MaterialInstance copies all properties from source
#222
breezinstein
closed
2 months ago
0
Clipping primitives (MaterialInstance) cause material properties to get lost during copies
#221
Cameron-Micka
closed
2 months ago
0
Acrylic Pre-Init Hook
#220
Cameron-Micka
closed
3 months ago
0
why in hololens2, the entire model is covered by the material instead of the model outline.
#219
Jing-Fu
closed
5 months ago
2
Compilation Issues in Unity 2022.3.20 URP and above
#218
Ayfel
closed
5 months ago
1
Regarding the lack of support for the Acrylic feature in Unity 6
#217
HoloMoto
closed
5 months ago
2
Update 0.7.x
#216
Cameron-Micka
closed
6 months ago
0
Text Mesh Pro 2023 Rendering Fix
#215
Cameron-Micka
closed
6 months ago
0
Updating the test projects Asset Store Validation package to v0.5.1
#214
AMollis
closed
6 months ago
0
Improved 2023 Support
#213
Cameron-Micka
closed
6 months ago
0
Support Unity 6 in AcrylicBlurRenderPass
#212
camnewnham
closed
6 months ago
0
GraphicsToolsTextMesh pro visual artifacts in Unity 2023.2.17f1
#211
holomatt
closed
6 months ago
3
RenderTargetHandle deprecated in Unity 2023
#210
marlenaklein-msft
closed
6 months ago
1
MeshOutlines effect is really bad. Is it possible to use the post processing in built-in Render Pipeline or Renderer Feature in URP?
#209
Hanning-Liu
opened
7 months ago
3
Support for Meta Depth API for occlusion
#208
Ayfel
opened
8 months ago
0
v0.6.9
#207
Cameron-Micka
closed
9 months ago
0
Magnifier Material Polish
#206
Cameron-Micka
closed
10 months ago
0
Fixing additional errors presented in Unity package validations
#205
AMollis
closed
10 months ago
0
Dots instancing compatible Graphics Tools shaders
#204
Merichbier
opened
10 months ago
1
More modularity in the Uber shader
#203
jayliu50
opened
10 months ago
1
Removing a mesh from a ClippingPrimitive resets all the properties from the material
#202
Maesla
opened
11 months ago
1
Add Text Mesh Pro Multisampling Option
#201
Cameron-Micka
closed
12 months ago
0
Added a method to handle renderers with multiple submeshes.
#200
breezinstein
closed
12 months ago
1
User/brandon palmer/auto migrate shaders
#199
palmerdesigns
closed
1 week ago
0
License issue with DrawFullScreenPass.cs
#198
shaynie
opened
1 year ago
9
Replace filter width function with built-in fwidth
#197
pinkwerks
closed
1 year ago
0
Error in Acrylic Render Pass
#196
mgrubert-ml
closed
6 months ago
6
Update the GraphicsTool packages to be compatible with Unity's UPM Asset Store.
#195
AMollis
closed
1 year ago
0
StandardShader's NormalMapScale property doesn't work in Built-in rendering pipeline
#194
Ethan-Zhu-code
closed
12 months ago
4
Somotimes MRGT StandardShader can't rendering opaque render queue
#193
HoloMoto
opened
1 year ago
3
MeshOutline only outline part of mesh for multi-material mesh
#192
Ethan-Zhu-code
closed
12 months ago
1
Need to bump the version of the com.microsoft.graphicstools.unity package
#191
shaynie
closed
1 year ago
0
Add alpha blend property for 2022
#190
Cameron-Micka
closed
1 year ago
0
MRTK URP support for Unity 2021.3.29+ (URP 12.1.12+)
#189
paulio
opened
1 year ago
10
2022 Blit Fix
#188
Cameron-Micka
closed
1 year ago
0
Unity 2022 Support
#187
Cameron-Micka
closed
1 year ago
0
fix property drawer for unity 2022.3.7
#186
scm2217
closed
1 year ago
3
offset fixes for the magnifier
#185
ChuksOk
closed
1 year ago
0
Remove Extra Color Copy from the Acrylic System
#184
Cameron-Micka
closed
1 year ago
0
Improve Intermediate Texture Mode Logic for Magnification
#183
Cameron-Micka
closed
1 year ago
0
Update render order when using XRI
#182
shaynie
closed
1 year ago
0
Only load the necessary precompiled references.
#181
Cameron-Micka
closed
1 year ago
0
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