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**In Progress Reports**
> Quest text doenst say who should you return to turn in
> I checked the car, there isn't any parts nearby, I checked twice over a decent amount of time
> Works, but u have…
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This issue was migrated from bitbucket.
**Original Reporter:** Selphius
**Original Date:** 30.11.2015 14:25:09 GMT+0000
**Original Priority:** major
**Original Type:** bug
**Original State:** new
**Di…
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I did everything equal to your programm. yours working, my isnt working. The last thing what i need to implement is the music all other i finisched but my Enemies didnt spawn i cant find the issue.
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**_I affirm:_**
- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
- [x ] I have read and understood the [Contributing Guide…
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Or it could just be coincidental, who knows. I didn't really wanna try subjecting people to a round with this to check if it could be reproduced.
In case people have forgotten, this is a bug where …
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### Describe the Bug
Mob drops tab doesn't show up when connected to servers or Lan worlds but works fine in single player worlds.
Same goes for other JER tabs as well like ore gen.
These issue…
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I seem to remember you saying the way we did stuff, we could have mobs inside of mobs.
With this in mind, can we set mobs up similar to how random items work? So we could make a "random mob blah" and…
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https://www.youtube.com/watch?v=y83l9eK8OJs
Source: www.warcraftmovies.com/movieview.php?id=78629
This is currently not possible on Corecraft. The time before a mob evades after it has been hit by so…
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### Description of Issue
when the player attacks the armor stand, the player will enter combat mode, I think that's strange...
### Version Information
```shell
[17:02:02 INFO]: --------------------…
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**Description**:
Engaging Morogrim should despawn the north tunnel naga patrol.
**Current behaviour**:
Engaging Morogrim Tidewalker currently does not despawn the naga trash in the north tunnel,…