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The JS runtime is currently invoking the InitModule function twice.
The following module:
```javascript
var InitModule = function (ctx, logger, nk, initializer) {
logger.info("Hello World!")…
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I used it as follows:
```
import {importFromString} from 'module-from-string';
...
async function compileModule(code)
{
return await importFromString(code);
}
```
Here is the bundle deplo…
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Most io games like for example this screenshot from StarBlast:
![image](https://user-images.githubusercontent.com/175045/35709354-0d0b2c82-07ed-11e8-84b1-04d005d7b889.png)
Just allows any **numb…
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I am using cocos js client and its working fine on android but on ios simulator its giving error `Attempted to assign to readonly property in authenticateCustom()` . There are not logs on socket leve…
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[](https://issuehunt.io/r/FreezingMoon/AncientBeast/issues/1616)
Nakama is an open source server that has plenty of features that we'll need and also supports JavaScript implementation, so we shou…
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Hi I am getting this error in return of authenticateCustom on IOS Simulator , on Android its working fine . I am using latest version of nakama library and Cocos creator version 2.4.3 .
`jsb: ER…
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**Describe the bug**
定義跳轉功能的問題
- 可以跳轉到 lua 原生 function,例如 ```require()```
- 可以跳轉到同一個文件內的自定義 function
- 不能跳轉到不同文件內的自定義 function(在同一個 working dictionary)
**To Reproduce**
Steps to reproduce the …
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https://github.com/heroiclabs/nakama-js/blob/master/src/client.ts#L794 `username` and `create` parameters are out of order. Any call with `create: true` will in fact create a user with username = "tr…
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The game should have a main menu, for now two big icons on the right side of the screen with text under, aligned vertically. Somewhat similar to Heroes of Might and Magic 3, see screenie http://bit.ly…
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### Problem:
Hi, if you have this problem you are going to take [nakama-umd.js](https://github.com/heroiclabs/nakama-js/releases/download/v2.0.1/nakama-js.umd.js) from here and replace base64 encrypt…