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## Bug Description
The Droppable component from hello-pangea/dnd expects a placeholder element to be added as its child to reserve space when a draggable item is moved out of its place. This placeh…
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Hi, I was searching for some documentation on .Civ6Save files format... and your repository is the only one I found with a documentation, even incomplete.
I think that, according to the ASCII table…
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### Expected behavior
the list should not jump/shake after drag one card.
### Actual behavior
If I move one card down to a far place, like below 50 cards, the list position will `jump a little bi…
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What is the minimum we can get away with to create an ethereum/ssb integration, that gets us *somewhere*. It doesn't need to be perfect yet, or have all the features yet, it just has to be something t…
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[On 5/10 levels](https://github.com/jorio/OttoMatic/blob/9a50b1f360067046a0ee76e8989a15c7a8026043/src/System/GameMain.c#L458-L564), `viewDef.view.clearBackBuffer` is set to false. I don't actually kno…
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if you have a chest where item 45 is an item, and you update it where item 45 is null it won't update it, it will simply show the old item.
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Panthalassa is our backend (not a common one, it's runs on the device). Since we are signing eth transaction we have to save private key's on the device. A user can decide to encrypt them. So if panth…
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If the rows are dynamic heights, the list will jump around a lot, especially if you move cards across large distances (~50 items). Also it is impossible to drag a card to the bottom as it stops halfwa…
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![tinycontentbox](https://cloud.githubusercontent.com/assets/7636844/8160841/13802a66-1373-11e5-9f4b-d8fd4643d378.png)
Bring styling and layout of Send message dialog to the standard of the rest of t…