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### Details
Details
Description:
I'm encountering an error with particle rendering in an Angular 18 environment. Despite having the error, the particles are rendering, but it would be nicer not havi…
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The analysis library crashes when asked for a charged AntiSigma particle. It was first discovered in the reaction gamma proton to Sigma+ (19) AntiSigma- (27) proton (14), where the AntiSigma- decays i…
aaust updated
3 years ago
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### Describe the project you are working on
A Platformer with heavy use of particles.
### Describe the problem or limitation you are having in your project
I use particles to do things like s…
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The goal of this issue is to have a powerful particle engine which could be used for effects.
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This would be beneficial for the AQUIFER project.
[NESO](https://github.com/ExCALIBUR-NEPTUNE/NESO) is a combination of packages that all build with spack. Their packages are not in upstream spack,…
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### Describe the project you are working on
A 2D Shoot'em up game
### Describe the problem or limitation you are having in your project
I am trying to visualize a laser loading by pulling in partic…
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it would be useful to have this as a polymer element
nothing else to say
Adryd updated
7 years ago
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This makes it more versatile and then it doesn't have to care about how bit the grid sections are. Should be the case for all particle generating.
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### Describe the project you are working on
3D Third Person RPG
### Describe the problem or limitation you are having in your project
I have fire particles, when i hit some inflammable node, …
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### Bug report
**Bug summary**
To my understanding, the pixel values in projection plots should represent the integral of some field over the line of sight through a pixel center. That mea…