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For our tutorials on https://cesium.com/docs, we'd like to create video tutorials for each of the pages we have.
* [x] Cesium for Unreal Quickstart
* [ ] Cesium for Unreal Getting Started Tutorial…
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Hi!
Thank you for this awesome addon!
I used Meshroom to create a 3D Model from a set of photos. I need to render the 3D Model from specific views into files (my plan is to compute the PSNR betwee…
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Love the work done; great job - could you suggest methodologies for getting a point cloud from monocular video?
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I wonder if you would consider eventually adding support for [OpenDroneMap](https://github.com/OpenDroneMap/ODM) reconstructions. This could be useful for users aiming to build an entirely open-source…
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May 15 JB/KY Dev Gen Deck goes here
For now...
new Intro text:
Nova is an incubator for ideas and talent. If you're interested in investing in the XR industry, we'll help find your direction.…
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Omniverse Create has built in sun/shadow geo-location tools. Validate the default lighting setup works well with the positions of our tilesets
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First, thanks a lot for this big contribution to 3D point cloud analysis.
Recently ane dataset has been released and described in this paper:
STPLS3D: A Large-Scale Synthetic and Real Aerial Photo…
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OSGeoLive seems to be a natural & perfect fit for WebODM/ODM, and is similar in architecture to LiveODM (being also based upon Lubuntu LTS).
I don't know if you'd be interested in possibly having "…
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You can use this Custom PLY Import method if you want to skip the "Photogrammetry and SV nodes method"
https://github.com/TombstoneTumbleweedArt/import-ply-as-verts/tree/916bbd32af17916ee7cd6c9a625…
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One of the important use cases of glTF I've seen that doesn't seem to be covered in this repository are point clouds.
glTF-Sample-Models had MeshPrimitiveTest but I'm not really suggesting includin…
zeux updated
8 months ago