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I have a tree I modeled in Blender and exported to Godot, as well as a billboard impostor (image on a quad), but the LODs don't switch in game.
Both LODs are visible in editor as expected
![image]…
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Hello,
there is an issue in salome 9.13, here is an example of an study done in salome 9.13 the exact same workflow, with same geometry and setup in 9.12 works correctly, where the mesh in 9.13 clear…
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Relatively complex graphs have the issue of labels overlapping and making certain areas unreadable.
![google chromescreensnapz006](https://f.cloud.github.com/assets/6969/1744119/7a87a0c0-6417-11e3-80…
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Problem: Each bullet inserts itself into the update cycle which causes the system to bog down when many shots are fired. Furthermore, we have heavier client load due to occulus rift and newer feature…
alujs updated
10 years ago
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* Mapbox SDK version: 2.1.1
Feature: Camerabound Extent / TileProvider
![image](https://user-images.githubusercontent.com/11967926/126968558-fd44c2af-a7c2-42a3-8941-6f4a0ea4591d.png)
**Best…
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@ErikRingen We have discussed this before, but often the model throws (many) positive definite warnings at the beginning of sampling, as shown below. My understanding is that these warnings are harmle…
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**[Original report](https://bitbucket.org/david_baddeley/python-microscopy/issue/72) by Andrew Barentine (Bitbucket: [AndrewBarentine](https://bitbucket.org/AndrewBarentine), ).**
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# Feature request
We'd like to create the t8code equivalent of [**p4est_nodes_new_local**.](https://github.com/cburstedde/p4est/blob/9d68673609ebd4e44e7ee026ddbdefe53d6b8b2e/src/p4est_nodes.c#L100)…
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Implement 2D and 3D integrators based upon the same approach as the 1D integrators in `numerical.integration2.F90`. The idea would be to split intervals into quad/oct-tree-type regions and then evalua…
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**Describe the bug**
When creating a manual quad gate with cyto_gate_draw(), The graphical portion of the gate creation seems to work, but an error iis produced and the gate(s) are not added to the g…