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Hi,
Thanks for this good library, I wanted to ask whether is there any repository or well known method for meshing a 2d region with quadrilaterals instead of triangles?
Thanks
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Hello,
Many thanks for providing this marvelous tool!
I am trying to plot some data on a map using the QuadMesh element. I am finding that things work as I expect if I create the background of …
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I'm having two issues:
1. When using `xarray.hvplot.quadmesh`, I'm unable to use a a custom `LinearSegmentedColormap` unless I register it with with matplotlib and call it that way.
![image](ht…
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Reasoning:
- Adjusting the brightness or opacity is a common use case.
- FullscreenRectangle ignores BasicMaterial
- Alternative setups with QuadMesh are not obvious and cumbersome to setup
- Pe…
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It seems that multiple objects here don't seem to appear correctly in the renderer. Only the leaves appear, but not the trunk. If I select the trunk explicitly, it renders the trunk, but not the leave…
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We should look at existing designs to make sure we aren't missing any good concepts.
1. [x] FiniteVolumeMethod.jl
2. [ ] Gridap.jl
3. [ ] Firedrak
4. [ ] Fenics
5. [ ] Ngsolve
6. [ ] Meshes.j…
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Using Panel `0.14.2`
```python
import panel as pn
pn.extension('ipywidgets')
from ipyleaflet import Map, basemaps
center = [38.128, 2.588]
zoom = 5
m = Map(basemap=basemaps.OpenStreetMap.…
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### Godot version
3.3.2 stable
### System information
Windows 10 64 bits GLES3
### Issue description
`VisualInstance.get_aabb()` is supposed to provide bounds of any node that inherits …
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#### Screenshots or screencasts of the bug in action
![datashader_issue](https://github.com/holoviz/datashader/assets/125569335/870f51b4-1445-4476-a7c9-c8ba4ddc0c80)
#### ALL software version in…
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### Tested versions
Reproducible in 4.3-stable
Not reproducible in 4.2.2-stable
### System information
Godot v4.3.stable - macOS 14.6.1 - Vulkan (Forward+) - integrated Apple M2 Max - Apple M2 M…