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At the January F2F meeting we held an unconference session on declarative languages for XR. This would be an HTML-like language that would reside in the web page that would present to the page develop…
DRx3D updated
5 years ago
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Port 3D Plater to C++ GUI.
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### Describe the Problem
Token elevation is a core part of many tabletop systems, and as the improvement in VBL features has improved the trickiness of dealing with maps of multiple elevations has …
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Feature request time!
Please add ~~render(subvolumes=true)~~ subvolumes() and ~~render(decompose=true)~~ convex_decomposition() options where:
~~render(subvolumes=true)~~ subvolumes() - performs ren…
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This is quite an important access mechanism that we'll have to develop. In the main use case, a user has a hard drive connected to their computer and the idea is that when the user accesses some image…
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Note: While this is focused on my GUI scraping ATM, it is equally applicable to Accessibility.
I've got much of the GUI driver working; starting OpenSCAD, detecting exit-code & crashes (saving the …
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### Godot version
4.0.3
### System information
macOS 13
### Issue description
I am currently using Godot 4 and still Gless 2 renderer is not implemented. I followed through all development builds…
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#### Description
This is a separate issue for implementing generalized sweeps as a feature in libfive. As a starting goal, the idea would be to create solids in libfive by sweeping a closed 2D shape…
ghost updated
2 years ago
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Cesium already has excellent support for streaming terrain and imagery, but there are lots of ways we can improve it. This issue catalogs the many ideas and possibilities. Have ideas or want to get …
kring updated
3 years ago
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add multiple processor threading support to the compile and render
so that it can run 100% on all available cores/ht threads on the system rather than just the one ?
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There is a **[…