-
```
What steps will reproduce the problem?
1.Running SNES and Sega ports
2.Rewinding
3.Rewinding multiple times
What is the expected output? What do you see instead? The rewind runs fast and
also on…
-
```
What steps will reproduce the problem?
1.Running SNES and Sega ports
2.Rewinding
3.Rewinding multiple times
What is the expected output? What do you see instead? The rewind runs fast and
also on…
-
```
What steps will reproduce the problem?
1.Running SNES and Sega ports
2.Rewinding
3.Rewinding multiple times
What is the expected output? What do you see instead? The rewind runs fast and
also on…
-
When rewinding, the buttons of at the frame that has been rewinded to are held.
Read https://github.com/OpenEmu/OpenEmu/wiki/Troubleshooting:-Reporting-problems
# Steps to reproduce
1. Let's …
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This is more of a question and possibly feature request:
In FPS type games it's common that the Server goes back in time (for a maximum of N ticks) to check if someone's bullet hit another player (…
-
```
What steps will reproduce the problem?
1.Running SNES and Sega ports
2.Rewinding
3.Rewinding multiple times
What is the expected output? What do you see instead? The rewind runs fast and
also on…
-
```
What steps will reproduce the problem?
1.Running SNES and Sega ports
2.Rewinding
3.Rewinding multiple times
What is the expected output? What do you see instead? The rewind runs fast and
also on…
-
is there any option yet to set the rewindSpeed?
At least it's missing in the doc since version 2.
It seems like the current rewindSpeed is related to the amount of items and the smartSpeed.
That way …
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It would be nice to have fast forward and rewind icons with time written on them (for example 10, 15 seconds) like this:
https://iconduck.com/icons/138775/forward-10-seconds
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### Describe the bug
i cant Fast-forwarding or Rewinding on multimedia control on my phone to control the video from firefox flatpak on my PC .
I can only Play or Pause it.
### Steps to reproduce…