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This is just a small ticket to keep the F# rollback on the radar. We might or might not need it, it will be clear after we start having real mutations in F#. If we come up with mutations which are use…
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Is it possible to roll back the physics engine to an earlier state with collisions?
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Thank you for this great tool.
I can't see a way in your documentation to rollback to a particular point - is that available or something you are adding?
Thanks,
Josh
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Hello.
I was wondering if there is a way to rollback a release/upgrade deploy.
For example if after successful `upgrade` turned out that application got broken and I need very quickly rollback `upg…
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copy the rollback part of the netcode from https://github.com/rcmagic/DemoFighterWithNetcode/blob/master/game/main.lua
so that the game doesn't desync when a player dashes
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If I restart server while have users connected their inventory got rollbacked. If they disconnect, I restart server and connect back it works perfectly. So I guess inventories are not saved while stop…
mxcxn updated
5 years ago
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Output of `helm version`: v3.15.1
Output of `kubectl version`:v1.9.2
Cloud Provider/Platform (AKS, GKE, Minikube etc.): Minikube
Description:
When rolling back a Helm release that uses …
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### What happened?
Hi folks,
I have a project with the name `zort` and it contains
* 3 `Stopped` deployments.
* 0 `Running` deployments.
When I try to `Rollback` to one of the deployments b…
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### Proposal Details
issue:
When collapse happen between rooch-db and indexer revert/rollback, indexer may lost needed updates
approach:
1. persist tx_order, tx_hash, changeset before revert/rol…
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Has there been any interest in adding a feature to Zypper for allowing the use of a history and rollback similar to what DNF has? Being able to rollback individual updates in DNF has been extremely us…