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The idea is to give users an easier way to load and write text with pixel (image based aka bitmap) fonts like this one:
Actual size:
![Alphanumeric](https://github.com/user-attachments/assets/cc7b…
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```
Animation which rotates node does not seems to be working. For many thetas it
does not perform rotation, but it scales instead.
This code should rotate an node, but it causes pulsation (scale) in…
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```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
-
```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
-
```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
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### Validations
- [X] I have checked for similar feature requests and could not find any.
- [X] I have made sure this is not an already-existing feature.
### Description
The current `nijigen…
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Is it possible to customise the animations of the event cards?
Such as:
- when event is added to the calendar (e.g. scale: 0.8 -> 1, opacity: 0 -> 1)
- when event is hovered (e.g. scale: 0.8 -> …
2d0r updated
3 months ago
-
```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
-
```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…
-
```
What steps will reproduce the problem?
scale animations are not handled properly if more than one channel
is animated at the same time
fix: at line 569 of DAE.as add:
--------------------------…