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## Use case
We would like to be able to dynamically load shaders at runtime like https://www.shadertoy.com or https://www.alma.sh/. Currently FragmentProgram only has a static method for loading as…
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Let's maybe keep the most important points of discussion about how we are planning on doing this here for now instead of on discord, so we can use markdown and this doesn't get buried too quickly. Unl…
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I am working on the top issues in #15 and `InvalidToken` shows up quite a bit. There is different variants. But the few I tried to understand were caused by GLSL keywords being used as identifier name…
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### Tested versions
- Reproducible in v4.3.stable.flathub [77dcf97d8]
### System information
Godot v4.3.stable (77dcf97d8) - Freedesktop SDK 23.08 (Flatpak runtime) - X11 - Vulkan (Forward+) …
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it's me again.
I was successful loading an image in to my polarGrid example inside setup().
I am now trying to generate an ofFbo and pass it's texture to the shader during update().
But it's al…
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Cannot stream SoundCloud, but this indeed seems to be a SoundCloud issue, other platforms like ShaderToy seems experimenting the same problem. But entering 'mic' or 'feedback' in the Sound textbox, as…
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When creating textures (x,y,z,t) is available to plug in to some function.
In Shadertoy there are many examples where, in addition to the (x,y,z,t) coordinate, the normal of the field at that (x,y,…
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Issue:
#define precision highp float; //
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Hello,
I noticed recently that when using shadertoy-exporter, if doing a new shader or going to an existing one, the website is loaded but the webgl cavenas doesn't run and the code part is empty. …
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### Description
I need access to certain aspects of 3js like TransformFeedback/Compute with WebGL, To do so I need to run things with WebGPURenderer with forceWebGL set to true. The hitch is that Raw…