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MDX has matured quite a bit since this was discussed previously on the forum.
- Now at version 3
- Supports YAML or Native [frontmatter](https://mdxjs.com/guides/frontmatter/)
- Has a CLI
It i…
drush updated
1 month ago
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This issue is to keep track of what features are still missing to achieve full compatibility with Godot.
# Area
Fully implemented
# Body
- [x] Contact events (#6)
- [x] Ray pickable: it s…
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I would like to trigger a discussion about the current architecture of the shifthelper.
I'm not saying to change anything. I just think we need some more rationale on why these design decisions were…
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BandIt is a DNR model for separating cinematic sounds such as speech, sfx and background music. It is incredibly useful for audio editing and I'd love it to be included in UVR.
https://github.com/k…
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Hi,
I am working on a [Galaxy](https://usegalaxy.eu/) wrapper to include SUPPA in our [ToolShed](https://toolshed.g2.bx.psu.edu/). The PR can be found [here](https://github.com/galaxyproject/tools-…
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I am getting pretty bad zippering/clicking whenever either of my NESizer units receive any sort of MIDI data. If the channels are not engaged, it's loud enough to register on my MOTU audio interface/o…
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In the post 1.8+ only world, it makes no sense anymore to have a hierarchy of `TypeAnnotationCodeStream`
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The current implementation of `a2b` ambisonics conversion (versions `0.1.2` and older) is the frequency-independent multiplication of the raw microphone array time-domain signals by the corresponding …
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### Bug description
imagine this:
```
model A {
id String @default(cuid())
tenantId String
bId String?
b B? @relation(fields: [tenantId, bId], references: [tenantId, id…