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Should we provide some meta information about an event? For example:
We have a legacy system and want to send a new payload in events. We can create something like this:
```ruby
events = Hanami::…
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**Is your feature request related to a problem? Please describe.**
For my game I'm using a proxy server to route all of the GGRS messages to each peer, instead of using real p2p connections. It occur…
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See the discussion here
https://near.zulipchat.com/#narrow/stream/295302-general/topic/RPC.20tracking.20subset.20of.20shards
https://docs.google.com/document/d/1cYs6erFk2bUiqNxyPR9nWYQETHwzYEDJrRBks…
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Hi,
I am in the process of integrating this library with a WebSocket server that broadcasts messages partially. Consequently, whenever I receive an extension of a message (identified by a specific …
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```
XBMC remote sends broadcast WakeOnLan packet. This work if both remote and XBMC
computer are in 1 LAN. In case remote isn't in LAN with XBMC computer it won't
work (for example user doesn't have…
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```
XBMC remote sends broadcast WakeOnLan packet. This work if both remote and XBMC
computer are in 1 LAN. In case remote isn't in LAN with XBMC computer it won't
work (for example user doesn't have…
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```
I'd think it wise to provide users with a first-run/setup wizard to do some
configuration, especially for new / inexperienced users.
What should happen is that a wizard pops-up asking users how …
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```
I'd think it wise to provide users with a first-run/setup wizard to do some
configuration, especially for new / inexperienced users.
What should happen is that a wizard pops-up asking users how …
-
```
I'd think it wise to provide users with a first-run/setup wizard to do some
configuration, especially for new / inexperienced users.
What should happen is that a wizard pops-up asking users how …
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You cannot be informed enough on what is happening in the game. Individual Notifications could give an overview on the most important ones.
**Solution / Feature**
Features:
- [x] Notification t…