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gschup
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ggrs
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
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Fix/Feature: Lockstep
#79
gschup
opened
1 month ago
0
Added NieR Automata: Online as project using ggrs
#78
jasper310899
closed
1 month ago
0
Possible fix for PredictionThreshold error dropping rollback requests causing desync
#77
MaxCWhitehead
opened
3 months ago
2
Build Error: the trait `Sized` is not implemented
#76
axelmagn
closed
2 months ago
5
PredictionThreshold error drops requests missing correction
#75
MaxCWhitehead
opened
3 months ago
3
Default predicted input on first frame (zeroed Input) assumes zeroed is equivalent to no movement
#74
MaxCWhitehead
opened
3 months ago
1
fix: Fix result error type for bitfield-rle update to 0.2.1
#73
MaxCWhitehead
closed
3 months ago
3
Crate doesn't build after `cargo update`: `E0277`
#72
johanhelsing
closed
3 months ago
2
update parking_lot to 0.12
#71
nelson137
closed
3 months ago
1
Rollback requests ignored when `max_predictions` number of local inputs is saved
#70
aleksa2808
closed
1 month ago
4
Custom input prediction function?
#69
johanhelsing
opened
8 months ago
2
Refactor: naming conventions
#68
gschup
closed
8 months ago
0
Implemented Broadcast Options for `NonBlockingSocket`
#67
bushrat011899
opened
8 months ago
0
Report which frames checksums failed for in synctest sessions
#66
johanhelsing
closed
7 months ago
2
Implement `Debug` for `GameStateCell`
#65
johanhelsing
closed
9 months ago
1
Fix false positives in remote desync detection
#64
johanhelsing
closed
9 months ago
7
Desyncs are incorrectly reported for predicted frames
#63
johanhelsing
closed
9 months ago
0
Allow player to trigger desync on purpose in examples
#62
PraxTube
closed
9 months ago
2
Desync Detection Mode not behaving as expected
#61
PraxTube
closed
9 months ago
4
Use with no predictions
#60
progre
opened
10 months ago
5
chore: replace unmaintained actions-rs/* actions in CI workflows
#59
striezel
closed
1 year ago
1
chore: update actions/checkout in GitHub Actions workflows to v3
#58
striezel
closed
1 year ago
1
doc: fix some typos
#57
striezel
closed
1 year ago
1
Fix wasm build and add ci check
#56
johanhelsing
closed
1 year ago
2
Input question
#55
logixworx
closed
1 year ago
3
Multiple Local Players not allowed, but should be already supported
#54
gschup
closed
1 year ago
1
Check formatting in PRs
#53
johanhelsing
closed
1 year ago
1
Cleanups
#52
johanhelsing
closed
1 year ago
1
docs: Enable desync detection in p2p example
#51
johanhelsing
closed
1 year ago
0
feat: DesyncDetection For P2PSessions
#50
HeatXD
closed
1 year ago
2
Remove unnecessary casts
#49
johanhelsing
closed
1 year ago
0
docs: Fix spelling
#48
johanhelsing
closed
1 year ago
0
Derive debug for SessionBuilder
#47
johanhelsing
closed
1 year ago
4
Add option for comparing checksums in `P2PSession`s
#46
johanhelsing
closed
1 year ago
3
Allow Optimizing `NonBlockingSocket` for Message Broadcasts
#45
zicklag
opened
1 year ago
4
Support enum with fields in `Config::Input`
#44
Vrixyz
opened
1 year ago
1
Support enum with fields in `Config::Input`
#43
Vrixyz
closed
1 year ago
1
fix: removed an allocation in `InputBytes::zeroed`
#42
Vrixyz
closed
1 year ago
0
Support (fieldless) enums in `Config::Input`
#41
Vrixyz
closed
1 year ago
3
Support enum in `Config::Input`
#40
Vrixyz
opened
1 year ago
9
[Question] Is the SyncTest Mode Suitable for General Purpose Local Play?
#39
zicklag
closed
1 year ago
2
doc: add rustdoc linking on public items
#38
cscorley
closed
1 year ago
0
chore: removed dead code from InputQueue:input()
#37
HeatXD
closed
1 year ago
1
Fixed faulty test: sync_layer::test_reach_prediction_threshold()
#36
HeatXD
closed
1 year ago
1
local_frame_advantage bigger than i8::MAX
#35
cscorley
opened
2 years ago
5
Demo crash
#33
majg0
closed
2 years ago
7
Generic inputs broke spectator functionality
#32
gschup
closed
2 years ago
0
Update Wiki
#31
gschup
closed
2 years ago
1
Made the socket type generic
#30
iMplode-nZ
closed
2 years ago
1
Made the socket type generic.
#29
iMplode-nZ
closed
2 years ago
4
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