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When you're in first person and use CTRL+] to cycle to the next vehicle, the GUI's of the two vehicles will overlap:
![guibug1](http://i.imgur.com/HnDagbw.jpg)
![guibug2](http://i.imgur.com/gYWflUm.jp…
ghost updated
6 years ago
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We'll eventually need some basic UI for reading out statistics such as:
- velocity
- acceleration
- current gravitational pull on the player (mainly for debugging purposes during development)
I…
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Just a quick mock-up of an idea:
A smaller indicator could probably be made - finding an easily visible place for it could present a problem.
If on the other hand, the indicator can become part of…
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Hi TykonKet. I want to start by thanking you for all your hard work and the marvelous creations that you and your collaborators have given to the farm sim community. On to the FuelUsageDisplay, I real…
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Source of this idea:
![Hud](http://sandbox.ltmnet.com/images/vl/1503.00.png)
The round selection area is small and can hold 8 items like with the current HUD.
I hope this gets added to Minetest to im…
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@YogaZenter would like to be able to see the speed without having to take her eyes of off the road.
alloy updated
8 years ago
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I need to add a working speedometer to the HUD.
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It would be nice to be able to display text mirrored (left2write,upside/down).
I don't mean "rigt-to-left-writing", but only to be able to view text in a
windshield or in a mirror (when showing s…
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Operating System:
I think whatever
SP/MP:
whatever, more MP
What the problem is:
1) Well, talking about people who are not such as IT specialist or something like that. Some of them really need inc…
sudge updated
9 years ago
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If the rendering resolution is set to 5x or higher, the following two problems occur:
- The in-game HUD disappears:
![Screenshot 01](http://i.minus.com/ibscaRzUzABea0.jpg)
How it's supposed to look…