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while the legacy theme is deprecated, screenshot on webstore is not updated.
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Hi guys, I'm testing the starstruck example with cocoonjs and I want it to look good on all devices, I'm trying to use `game.world.scale` to achieve it, the render is ok, but the collision detection s…
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I noticed when playing with the keyboard controlled demos that the keys are sticking. I've tried quite a few of the demos on the examples site and can reproduce this every time.
The issue is that the…
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So I have this "then" block that I use to try and select an element in a dropdown selector.
Here is that particular portion of the test script:
``` javascript
.then(function () {
log('setElementSe…
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Certain ponies cannot speak. The line to the speech bubble is there, but the bubble itself is missing.
See http://imgur.com/a/N3evW for some examples.
Other ponies work fine. I am experiencing this …
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If you use getTile, it works well,
if you then delete that tile using removeTile()
it clears the data, and then if you use getTile on the same coord's, it crashes at this line;
```
getTile: functio…
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Gravity prevents jumping if bouncing is set to 0 and the jump velocity is smaller then the gravity value
Reproducing the problem can be done with 2 changes to the starstruck example:
And set bounce …
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onFloor() is flickering every frame from true to false and back again next frame.
This can be reproduced in the starstruck example by just enabling player.debug.
The then displayed blocking down prop…
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Not sure exactly why but if you set a body's bounce to be 0 (default) then set `body.velocity.y = -x` where `x` < the gravity, the sprite will not move off it's surface.
To see this bug in action com…
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