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Hi Community,
since we are using URP together with SteamVR (OpenVR_API) Unity crashes at Start!
The Standalone Build also.
Does anybody know anything about that?
It's something with the XR plu…
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**Describe the bug**
Steam VR fails to launch on a Plasma 6 Wayland desktop.
**To Reproduce**
Steps to reproduce the behavior:
Launch Steam VR
**Expected behavior**
Steam VR launches a…
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I'm following this tutorial: https://www.youtube.com/watch?v=bn8eMxBcI70
I have Unity 2019.3.6f1, SteamVR Plugin 2.5.0 (SDK 1.8.19), SteamVR 1.10.32, Valve Index
At the step where I'm trying to …
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I get a crash in Unity when SteamVR exits. The Unity support says the issue is caused by SteamVR code:
```
...
at
at System.Object:wrapper_native_00007FFA45BF6280
at Valve.VR.CVRSystem:PollN…
Bengt updated
2 years ago
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Hi,
I'm developing a virtual studio and I'm trying to use Vive Tracker to track the cameras. So I'm not interested in nothing else that this tracking, not VR, not stereo rendering... but in the Game …
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I wonder how i'd implement a support for the index controllers/knuckles Finger Tracking/Sense.
Or should we stick to the SteamVR Plugin? I am confused a bit. If it's even possible. Maybe iI HAVE TO…
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I have had a rather frustrating bug for the last 2 days which was caused by a confusing behaviour during the install process of SteamVR.
SteamVR was not installing OpenVR.
Because I am working o…
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I found that when I start my steamvr and use openvr in unity, the shadow of terrain and all objects I made in terrain(terrrain is a unity component) will flicker when I turn my head.the shadow was see…
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We have a user who is seeing a VREvent_Quit event fired when he turns on his HTC Vive controllers. This results in the controller calling the event:
https://github.com/ValveSoftware/steamvr_unity_p…
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contends that Steam VR is not running. Elite is running on Steam VR and not Composite
![ELITE D STEAM VR](https://user-images.githubusercontent.com/47681393/120958326-1679eb80-c71d-11eb-86d9-abcf108d…