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### What you were trying to do
Run terasology
### What actually happened
It crashed to the bug reporter
### How to reproduce
Launch terasology on linux with /tmp mounted noexec (a default in ma…
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While testing MetalRenegades which uses `FindNearbyPlayers` for multiple Gooeys its performance monitor category (F3 then F4) would often be at the top of the time eaters list, at times substantially …
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## Summary
### Original situation
When opening the Task Selection Screen within the game, the image showcased is the default one, [blueprint.png](https://github.com/Terasology/MasterOfOreon/blob…
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You can start regaining breath while still slightly underwater (visibly below the water line, not just getting the underwater view effect)
Worth noting is the game in general is a little off with a…
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Oyunda kılıç benzeri silahlar bulunmamaktadır. Sadece küçük bıçaklara yer verilmiştir. Yapmak istedigim şey bu itemleri inceleyerek nasıl calıstıklarını anlamaya calısmak ve kendi itemimi eklemektir. …
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Myself and @emanuele3d (and maybe @tdgunes ?) were all on our little test server slowly working through JoshariasSurvival (nice work btw @Josharias ! It is something else to slowly climb the tech tree…
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First round of changes & jobs are labeling everything as SNAPSHOT builds but I think Artifactory is treating them as release builds. In the meantime I've made the single Terasology snapshot repo accep…
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As amusing as it is to see Crash Reporter's dialog pop up for a moment when a test case crashes, it's not an appropriate thing for an MTE test to do by default and it makes things extra noisy when it …
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Two issues noted on Discord just recently in #architecture relating to something like `@Dependencies({"FlexibleMovement", "CoreAssets"})`
1. Apparently this is currently needed in child classes if …
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## Context
The `Health` module doc mentions the `DamageResistComponent` that allows configuring damage types an entity will not be damaged by. Most basic damage types are provided by the [Terasolog…