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Terasology
/
Behaviors
Store for an assortment of behaviors that can be applied to creatures
https://terasology.github.io/Behaviors
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fix: use naiveMoveTo instead of moveTo Action
#118
Jacob-Rueckert
closed
4 weeks ago
1
fix: fix compilation with Gestalt 8
#117
BenjaminAmos
closed
3 months ago
2
Reformatting annotations of ``Behaviors``
#116
manumafe98
closed
10 months ago
1
Java 17 fixes
#115
BenjaminAmos
closed
11 months ago
3
refactor: address IntelliJ QAPlug plugin findings
#114
jdrueckert
opened
1 year ago
3
Critter combined tree
#113
Jacob-Rueckert
opened
1 year ago
0
refactor: MTETest annotations with new IntegrationEnvironment annotation
#112
jdrueckert
closed
10 months ago
0
doc: add concept trees for AI
#111
Jacob-Rueckert
opened
2 years ago
0
Developing AI "Intelligent" Behaviour
#110
Jacob-Rueckert
opened
2 years ago
2
deserialization error with SetTargetToNearbyBlockNode
#109
keturn
opened
2 years ago
1
Distinction for further Behaviours
#108
skaldarnar
closed
2 years ago
3
test: use ModuleTestingEnvironment provided by engine-tests
#107
jdrueckert
closed
2 years ago
0
doc: migrate wiki to docsify page
#106
skaldarnar
closed
2 years ago
1
fix: Prevent movement to origin after spawning
#105
skaldarnar
closed
2 years ago
0
refactor: rename checkFleeStopAction -> checkFleeContinueAction
#104
Jacob-Rueckert
closed
2 years ago
0
chore: clean up some code
#103
jdrueckert
closed
2 years ago
1
chore: apply workaround for @In malfunction in actions
#102
jdrueckert
closed
2 years ago
1
test: re-enable movement tests
#101
jdrueckert
closed
2 years ago
1
refactor: invert air and solid block symbols in test world definition
#100
jdrueckert
closed
2 years ago
0
test: add basic movement tests
#99
jdrueckert
closed
2 years ago
1
chore: temporarily disable failing test
#98
jdrueckert
closed
2 years ago
0
refactor: use EntityBuilder for creating test character
#97
jdrueckert
closed
2 years ago
0
feat: simulate gravity-less movement, add movement plugin for falling
#96
jdrueckert
closed
2 years ago
0
chore: run tests without changes for reference
#95
jdrueckert
closed
2 years ago
0
chore: add debug logs for movement plugins
#94
jdrueckert
closed
2 years ago
2
chore: remove no longer existing CharacterMovement fields from prefabs
#93
jdrueckert
closed
2 years ago
0
fix: FlexiblePathfinding migration follow-ups
#92
skaldarnar
closed
2 years ago
6
fix: revert replacement of behavior node prefabs for findPathTo, moveAlongPath and moveTo
#91
jdrueckert
closed
2 years ago
1
chore: clean up test prefabs
#90
jdrueckert
closed
2 years ago
1
feat!: Replace Pathfinding with FlexiblePathfinding (part 2)
#89
skaldarnar
closed
2 years ago
3
chore: Use FlexiblePathfinding / Remove Pathfinding
#88
skaldarnar
closed
2 years ago
1
[WIP] consolidate FlexibleMovement into Behaviors without Pahfinding
#87
skaldarnar
closed
2 years ago
0
docs: investigate and document Actions, Behaviors, and Components
#86
skaldarnar
opened
2 years ago
2
fix: fleeing entities must have a CharacterMovement component
#85
skaldarnar
closed
2 years ago
1
refactor(Prepare-for-FlexableMoving): replace WalkingBlock(PF) usingwith Vector3ic(Joml) in `work` package's interfaces and impls.
#84
DarkWeird
closed
3 years ago
0
feature(PathFinding-Behaviour): extract Pathfinding's Behaviors to `PathfindingBehavior` module
#83
DarkWeird
closed
2 years ago
1
Fixed checkstyle issues
#82
casals
closed
3 years ago
0
fix(MTE): update MTE version.
#81
DarkWeird
closed
3 years ago
0
feat(gestaltv7-eventsystem): Migration Event and @ReceiveEvent to gestalt's
#80
DarkWeird
closed
2 years ago
0
Add luring item check action
#79
meetcshah19
closed
3 years ago
0
fix(ecs-gestalt): Migrate Components to gestalt's Components.
#78
DarkWeird
closed
3 years ago
0
feat(reactor): migrate logic for changes to reactor
#77
pollend
closed
2 years ago
2
refactor: rework pathfinding logic from
#76
pollend
opened
3 years ago
0
refactor: adjust for restructured Health v2.0.0-SNAPSHOT
#75
skaldarnar
closed
3 years ago
0
chore: migrate gestalt v7
#74
pollend
closed
3 years ago
0
chore: remove failing, unclear test
#73
jdrueckert
closed
3 years ago
1
chore(tests): add MteTest tag
#72
jdrueckert
closed
3 years ago
0
chore: migrate health off of engine
#71
pollend
closed
3 years ago
0
chore: migrate WorldProvidingHeadlessEnvironment
#70
pollend
closed
3 years ago
0
chore: upgrade guava to 30.1 from 23.0
#69
DarkWeird
closed
3 years ago
1
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