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Hey team,
after upgrading from thorvg 0.13.x to 0.14.x in the dotLottie-rs project, we are encountering a rendering issue. Specifically, when we resize the buffer, nothing is rendered on the canva…
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### Introduce the problem
In change log it is mentioned that LVGL now support thorvg to canvas drawing i was thinking to use this to draw lottie images to the canvas but there is no example availab…
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Hello, evenyone. I encountered an issue while using the ThorVG library.
When I load a file using `tvg_picture_load(picture, LOTTIE_FILENAME);` , the loading and display work fine, although the loadi…
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**This is an update regarding a similar regression in v0.14.8 that fixed (or possibly reintroduced) part of it.**
- It works as intended
· in the official Godot 4.4dev1, **test1.svg, test2.svg**…
capnm updated
4 weeks ago
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Currently, the dotlottie-web package allows users to control the devicePixelRatio (DPR) through the `renderConfig` option. By default, it uses the machine's full DPR, which can lead to unnecessary res…
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- [x] Repeater
- [x] Trim Path
- [x] Rounded Corners
- [x] Offset Path
- [ ] Merge Path
See: https://lottiefiles.github.io/lottie-docs/shapes/
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Need to clarify the memory leaks report.
Test 'Shape' webgpu with this build:
```
meson setup build -Dexamples=true -Dloaders=all -Db_sanitize="address,undefined" -Dengines="wg_beta"
```
``…
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@hermet Our use case involves avoiding hardcoding the Thorvg version in dotLottie-rs. Instead, it would be beneficial to pull this version directly from Thorvg itself as a single source …
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I would like to port thorvg to my microcontroller board, which features a Cortex-M33 core and runs FreeRTOS. I've noticed that Thorvg relies on C++14, which isn't very friendly for microcontroller pla…
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Last changed text font italic attribute is propagating on all texts using same loader.
Example (Modified examples/Text.cpp part):
```
auto text = tvg::Text::gen();
text->font("Ar…