-
**Describe the project you are working on:**
I have attempted in the past to build addons written in NativeScript C++, but the process is cumbersome and concerns me at scale.
**Describe the proble…
-
Hi NumesSanguis
I hope it is OK to ask questions here? If not I can go to Blender Artists or what ever is better.
Have you tried using FACSvatar for real time lip sync facial motion capture?
…
-
osibot@osibot-gigaold:~$ git clone -b bluerov https://github.com/orig74/DroneSimLab.git
Cloning into 'DroneSimLab'...
remote: Enumerating objects: 43, done.
remote: Counting objects: 100% (43/43), …
-
Hi!
I'm not able to get any js-script to run in a packaged build for Windows 64-bit in Unreal 4.25.3 using the Marketplace version of UnrealJS. I've tried both with and without "Use Pak File" in pr…
-
The only log I get when using the extension is:
```bash
Extension "UE Intellisense Fixes" is now active!
Couldn't find the UE4/UE5 workspace.
** Error **: Couldn't parse Unreal Engine version.…
-
Hello.
I recently migrated from Bitbucket to GitHub repo. I use LFS for uasset. Source control plugin version 2.1. My Project has submodule in Content directory.
Testcase:
1. Select asset->S…
-
Hi,
I am trying to setup it on PC / Desktop, Intel CPU + Ubuntu 20.04.
I followed the install steps from here : https://github.com/flowdriveai/flowpilot/wiki/Installation#installing-on-desktop
Then…
-
Running AutomationTool...
Using bundled DotNet SDK version: 6.0.302
Starting AutomationTool...
Parsing command line: BuildPlugin -Unversioned -Plugin=C:\Users\27149\AppData\Local\Temp\UnrealLink\Ki…
-
I have issue somewhat similar to #10.
At `make UE4Editor` step, I get this error:
```
bash "[...]/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh" UE4Editor Linux Development
Building UE…
-
Hogwarts legacy gets stuck at starting warning message or crashes on start with some of the builds of DLSSTeaks, particularly builds after DLSSTweaks 0.123.10.
DLSSTweaks versions tested:
0.123.…