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Our current patches are mainly for:
* Recognizing the `android` platform tag, so that e.g. building for an `android_25` platform will still accept wheels tagged as `android_21`.
* Preferring older…
-
```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
-
```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
-
I know issues should be related to official releases in this early stages, but since this is a very common and relevant hack for the community, I thought it would be ok to report here.
The game doe…
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Transcodes requiring the h264_cuvid decoder are failing with the following:
```
[h264_cuvid @ 0x7f9f65f56840] ctx->cvdl->cuvidParseVideoData(ctx->cuparser, &cupkt) failed -> CUDA_ERROR_UNKNOWN: unkn…
-
* OpenOCD (unpatched) can't deal with hartid numbers larger than 32
* The debug module spawns a 1024 bit registers where most of its bit get removed during synthesis (super noisy)
-
https://github.com/molgenis/data-transform-vkgl/blob/e14e871174413031d9044d8b11bc6884fedd64dd/docker/variant-formatter/server.py#L20
GRCh37 is the original unpatched GRCh37 (GCA_000001405.1) and di…
-
```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
-
```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
-
When combining temper + an attack, the output token is the original token + the attack, the tempering is ignored.
For example:
```
$ jwt-tool eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXUyJ9.eyJsb2dpbiI6Im…
noraj updated
2 years ago