-
Invalid pass number (1) for Graphics.Blit (Material "Hidden/BilateralBlur" with 1 passes)
UnityEngine.Graphics:Blit(Texture, RenderTexture, Material, Int32)
VolumetricLightRenderer:OnRenderImage(Ren…
-
Hello, here I leave the link to the adjusted files of the 2 shaders and one of the fragment
https: // www . mediafire . com / file / dbmn04 vdmdyh3e9 / Graphics . zip / file
so I better separate …
-
Since complex fixtures are not yet available for visualization, only moving-head fixtures are patchable. Such complex fixtures should be made patchable and setup with a placeholder 3D model signifying…
-
When I select a style I would like to see what that style is applying, and change these or create my own styles from scratch. My understanding is this is not a Lora, but injected prompt tokens?
Pl…
-
The game goes ingame correctly but the render is incorrect and the screen is often black (see included image comparison for map/act selection) or missing rendered objects... Same results with both Vul…
-
Enable Volumetric Lighting option doesn't stick/always resets
- Remix-0.5.0, Bridge Version: remix-main+e0dbe92d, DXVK Version: remix-main+d61d1ac2
- RTX 3070
- GPU Driver: 31.0.15.5123
- Max Pa…
-
There are some ways to make the monte-carlo result look nicer in a shorter amount of time, one I see is here. https://benedikt-bitterli.me/nfor/
I saw another on Shadertoy but I can't find it just no…
-
when I fix the mesh(without any material) to learn the material, the rendered images have some white blocks.
![image](https://user-images.githubusercontent.com/29566012/165104372-3163a25b-8dc7-461d-9…
-
There are a few issues still on RTX Remix for both RDNA 2 and RDNA 3
RDNA 2: RDNA 2 performance is still suffering horribly, and I know it's not the GPU's themselves because over on Linux they perf…
-
### Minetest version
```true
5.10-dev latest master as of now
Minetest 5.10.0-dev-8972c80 (OSX)
Using LuaJIT 2.1.1724512491
Built by Clang 18.1
Running on Darwin/23.5.0 arm64
BUILD_TYPE=RelWit…