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### How get depthBuffer work with XR?
As the example of SpotLight which provide a depth-buffer which converts the spotlight into a soft particle as:
```javascript
function Foo() {
const dep…
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The specification for what makes a GPUTextureView a renderable texture view includes that
`descriptor.dimension` must be "2d" and
`descriptor.arrayLayerCount` must be 1.
This prevents the use of…
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**Version/Branch of Dear ImGui:**
Version: 1.89 WIP
Commit: `cb8ead1` Docking: Fix docked window contents not rendering when switching with CTRL+Tab.
Branch: master, docking
**Back-end/Rendere…
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I have two problems while using SetOverlayRenderModel():
(1) The only way to get the render model to actually show up is to call SetOverlayTexture() with a valid texture. But when I do this I get…
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I'm requesting these features because I would love to add vr support to gmod, I've already created a binary module extending gmod's lua with some of OpenVR's functionality.
Adding these functionali…
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In 2D, the first and second kneeboard (if two kneeboards are enabled in the options) are stacked on top of each other. You can still switch between them and browse to difference tabs/pages on each kne…
OR-WS updated
2 weeks ago
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### Description
I have a responsive page and a canvas in this page that resizes as the page size changes. All this works well. The aspect ratio of my 3D scene is maintained as the canvas is resized…
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Non-VR renderers feed back a desired resolution; with this new OpenXR extension, it's possible for the OpenXR implementation to do the same. This may lead to an improvement in visual quality on OpenXR…
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Hi, thanks for the great work.
I have tried the new VR mode, and I could see the result on VR headset.
It is very smooth and has a high FPS.
But I have a question about the keyboard controlling (…
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I'm a beginner for such kind of VR programming and found your project on youtube. When I build for example "sample_05_hello_pbr" as Release build in VS 2022 the produced exe file is about 600kb and wh…