-
Since we determined that we don't want to follow a strict grid pattern, I think that we should disable the cave wrapping in the generator. Currently, I find myself in confusing situations where the wr…
-
Here's a list of "art" tasks that I think should be done:
- [ ] Crop the background image so that it can be repeated as a texture. This could be cropped so it's just one hexagonal cell.
- [x] Create a…
-
I am looking at this tool that we found and it really isn't working. It's glitchy and not easy to use, and you can't export without paying. Does anyone have any other ideas for tools to use?
-
How do we want to handle the fact that the map wraps from one edge to the other? I was thinking we could render the rooms adjacent to the edges and move the player to the other side of the map when th…
-
Notes:
- A wumpus is in one room
- Wumpus will move if awakened
- Wumpus will be awakened by three actions...shooting arrow or after 5 moves or if you are in room
- If wumpus awakes he immediately mov…
-
Notes:
- Add copy to wiki
-
Notes:
- When player runs a game cave is generated with rooms
- When player runs game wumpus is put in randomized room
- When player runs game bat is placed in two random rooms
- When player runs game…
-
Notes:
- Create a timer to map best times to win game
- Track the number of moves to kill the wumpus
- Create two models to hold the leaderboards
- Each player enters name after game complete to store…
-
Notes:
- Provide hints for players
- Click the grenade to kill the wumpus
- When you run out of grenades you lose
- Did You Know Clinton Dreisbach has a pet Wumpit
- View your time and number of moves…