-
- **App Name: ".rar" mimetype**
- **Icon Name: application-x-rar.svg and application-vnd.rar.svg**
- **Description: ".rar" files better have a different icon than zip files because they usually …
-
# Motivation
Reciprocal is one of the slowest SFPU ops that is very often used (in Softmax and Layernorm), and it adds a non-trivial amount — in Softmax, a staggering 18% of time is spent doing rec…
-
The pet has almost the same size as the systray icon here:
![image](https://user-images.githubusercontent.com/3259076/117348293-53e32300-aeaa-11eb-8959-6f557caa28f4.png)
A tiny pet might be cool f…
-
This doesn't mean changing the whole game to 1x1 I need something that will use LOD Bias and one more thing my render distance is 6 and i use 16x texture pack so plz help me for fps boost
-
This is an attempt to spot all geometry issues in VIPS resizing at once.
Pillow 7.0 has been released today (no SIMD version yet) and I've implemented a new resizing method called `reduce()`. It al…
-
This would be sufficient to scale the original resolution to 4k (i.e. 9 x 240 = 2160)
As it stands currently there are options up to 8x and then the next option is 16x which I would assume means t…
-
I boot in legacy BIOS mode, because the machine does not support even the most basic EFI. The goal is to boot the server from PCIe 3 NVMe Raid Card.
When booting on HP ProLiant DL560 Gen8 Clover di…
-
### What happened?
![2024-05-01_19 16 50](https://github.com/sixthsurge/photon/assets/55848180/e5a1d678-571a-443d-9326-71ec1dffad1e)
When moving the camera with Temporal Upscaling set to 9x, looking…
-
-
I was testing a few different possible crashes and I found a very interesting edge case:
``` c
#include
int main(void) {
asm ("call 0x41414141");
return 0;
}
```
compile:
```
clang -O0 ca…