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I created two defaults that I think work better for defaults in case they are usefull.
I'm creating 3D models with lumalabs.com/genie and I thought others might like.
first is the viewer.
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### Godot version
4.0 Stable
### System information
Windows 10
### Issue description
When exporting the project as a Windows executable, the application throws the following error.
`Make sure…
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**Prototype**
To enhance 3d scene perception (similarly to fog proposed in https://github.com/mapbox/mapbox-gl-js/issues/10205) we could introduce the use of an Ambient Occlusion (AO) layer, also c…
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Hi! I'm trying to project 3D GT bboxes to the images, but the projected bboxes don't align with the targets on the image. I would like to know if the cameras' intrinsic and extrinsic parameters provid…
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hi, do you have any plan to support 3d spatialization at some point?
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globe.gl seems to remove old objects whenever `objectsData()` is called, which probably makes sense. But it isn't clear that one has to call `.clone()` on a loaded scene object to make it all work. I …
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Hi,
This is probably a very amateur question but is it possible to get the intrinsic matrix of the agent camera OR can I obtain point cloud from RGB-D image captured from ai2thor?
I tried https://…
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Can you tell me how to find the coordinate relationship between 2D image and 3D point cloud by camera pose?
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Hi guys,
I am currently integrating official support for 3Dconnexion devices in OpenSCAD, including 3D navigation and commands export.
In our navigation modes, we make use of hit testing in order to…
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https://arxiv.org/abs/2401.01970
FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding