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**Is your feature request related to a problem? Please describe.**
Currently it is not possible to get those vehicle properties / values. Those are needed to get complete control of a vehicles engine…
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### Description of the problem
When clicking the checkbox "Display FPS and network stats (netgraph)" and disabling via console (netgraph 0) the checkbox is still checked.
### Reproduction steps
G…
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### Description of the problem
On windows server works fine
When starting server on linux, he crashing every 1.5 minutes from start with error
`FATAL ERROR: v8::ToLocalChecked Empty MaybeLocal.
1…
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### Description of the problem
If you use the server-side player.visible property, there are times when the change is not synchronized to the player next to you.
On alt:V v15 I had no problems with …
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Port Function to clone ped into a menu from Athena
See: https://github.com/Stuyk/altv-athena/blob/master/src/core/plugins/core-inventory/client/index.ts#L110
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### Description of the problem
Since the last alt:V patch, the name property is now only synchronized to other players within the streaming distance.
It would be nice if it could be set in server c…
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### Description of the problem
Handling API doesn't working not only for custom vehicles (#1173), but also for some vanilla too, e.g. blista2, blista, issi2.
If you try to change some values dir…
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### Description of the problem
After latest R* launcher and alt:V's 16.0.124 "Client Fixed: try fix for weapon damage event" updates an issue started occuring with damage events. Sometimes when play…
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**Suggestion**
It would be really beneficial to have debug port of the v8 inspector exposed on the client. Here is also a minimal example of v8 runtime with exposed inspector port: https://github.com…
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### Description of the problem
So running every tick to check for any damage done to a ped it always returns false and no bone.
### Reproduction steps
```
import * as alt from 'alt-client';
impo…