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- axmol version: 1daf87c7684ed62318b2751e0cabc91ad029f964 main branch
- developing environments
- NDK version: 25.1.8937393
Steps to Reproduce:
1. axmol compile -j 4 -p android
1.1.0-unkn…
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`lua-bindings` requires many optional extensions such as `cocostudio`, this prevents me from disabling some of them. I think it's better to add the `AX_ENABLE_EXT_` conditions to cmake.
https://githu…
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Edit:
The standalone bin have to start from `AppX` folder (there be the axmol dlls)
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- axmol version:
hash
71eb4ed8cfe592f5187a01c6a20d684d9930f621
- devices test on:
win
- developing environments
- Visual Studio:
- VS version: 2022 (17.6.2)
- MSVC version: 193…
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## source code
- [x] New namespace full name `axmol`, shorten name `ax` @halx99
- compatible: alias ax to cocos2d: namespace cocos2d = axmol; works on old projects who use cocos2dx
- [x] macros:…
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- axmol version: 1.0
- devices test on: iOS
- developing environments
- NDK version: n/a
- Xcode version: 14.3
- Visual Studio: n/a
- VS version: n/a
- MSVC version: n/a
…
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please, thanks !
more information here:
https://github.com/axmolengine/axmol/blob/dev/core/base/etc2.cpp
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The latest commit, https://github.com/axmolengine/axmol/commit/555f847c1f4890ebcab0af75feb0cc32b358f93a, which changed the sampler names, causes graphical issues when using the official Spine runtime.…
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Released
## UPDATE
GLES3/OpenGL3 support was moved to milestone 2.0, and still support GLES2.0 for old android device and android simulator marketplace of china
## workflow
1. Write shader…
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Hello, I want to use the latest version of axmolengine. Now I wanted to know in my system has a python version is 2.7.17. So can I use axmolengine smoothly? I am using mac os big sur 11.3.1.