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Hello,
I've been trying out this library and I really like how it is not intrusive to the classes. Unfortunately I have a situation where I have a generic class with a polymorphic array that I wo…
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### 🎮 Game Request
🎮 Game Request
**Game Title:** Table Tennis
**Game Logic and Basic Description:**
Table Tennis, also known as Ping Pong, is a sport in which two or four players hit a ligh…
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In this scenario there are no kick targets even though there is plenty of space to kick into the goal.
@schmidma suggested this may be because one of the kick targets is blocked and the other one is …
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### Ability name
Exort
### Description
Exort is bugged. For a TL;DR and an easier comparison of the damage differences, read this:
1 - 0 Exort 0 Hit = 500 (#edit corrected the value to mat…
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After some time, one ball can be on a quite shallow angle. If it then bounces on the right spot on a wall (probably just on the edge between 2 bricks), it starts to dig itself in quite far instead of …
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Notes:
* include description of each table/individual page view, this should also be consistent with the description pushed with metadata.
* Include downloads for annual reports.
see also #17
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Ball-trimesh collisions seem to be slightly misbehaved. Sometimes they will produce collisions even though they are not touching. When this happens, I get a `CollisionEvent` but no `ContactForceEvent`…
msvbg updated
1 month ago
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If I reference in a USD prim and save my USD stage, I end up with a file like...
```
#usda 1.0
(
defaultPrim = "root"
)
def Xform "root" (
kind = "group"
)
{
def Xform "world…