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We aim to make contributions to Fish Fight a positive experience for new contributors. Part of this effort is to provide documentation and resources for learning.
Currently, we are looking to conso…
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A very reasonable use for this would be in an RTS game. Have you done any tests to validate deterministic operation of this algorithm? In the perfect world, running this on a fixed timestep should res…
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## Bevy version
0.13
## What went wrong
JavaScript is an interpreted language, and the browser will essentially suspend code execution completely if the tab is hidden. Bevy's systems are tied…
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## Bevy version Main https://github.com/bevyengine/bevy/commit/dcb8a13b223fbc9425f7af01b3941dd80a229384, 0.13
This isn't a new issue. Not sure how far it goes back, or if there's exists a previous ve…
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This issue is meant to be a more actionable/scoped version of #91 and #95, specifically scoped to the goal of providing a minimum low level API for managing asset based animations in Bevy.
## RFCs
…
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setup:
- cloned bevy
- installed universal ctags on Fedora 35
- ran rusty-tags vi
- added env var and vimrc lines
- open neovim in the root directory
- open ./examples/games/breakout.rs
- C-] l…
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- [x] Player movement
- [ ] Player sprite
- [ ] Player animation
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## Bevy version
`0.12.0`
## What you did
I imported a model with over 600 bones, but some of the bones were bound incorrectly. After investigation, it was found that all bone indexes greater than…
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Discord help threads are ephemeral, but remain extremely popular as a method to get help.
We could archive these threads in a search-indexed fashion using [linen.dev](https://www.linen.dev/) or one…
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`bevy_app` is a thin layer over `bevy_ecs`, and is nearly impossible to use on its own.
Moreover, most standalone uses of `bevy_ecs` would be better suited by using the tools provided with `bevy_app`…