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fishfolk
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jumpy
Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
https://fishfolk.org/games/jumpy/
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chore: Update bones renderer
#1006
MaxCWhitehead
closed
1 week ago
0
feat: update to bones with increase network player limit
#1005
dignifiedquire
closed
2 days ago
4
Handle disconnects on player select + map select
#1004
MaxCWhitehead
opened
3 weeks ago
0
fix: Prevent pausing in online from timing out network, allow game to continue running
#1003
MaxCWhitehead
closed
3 weeks ago
0
fix: UI for leaving online game when disconnected
#1002
MaxCWhitehead
closed
3 weeks ago
0
Prevent pause menu from interrupting network of online game
#1001
MaxCWhitehead
closed
3 weeks ago
3
feat: add settings menu to the in game menu
#1000
dignifiedquire
closed
1 month ago
1
In-Game Access to Controls Menu
#999
r22222
closed
1 month ago
1
chore(version): Bump version to 0.12.1
#998
MaxCWhitehead
closed
1 month ago
0
chore: Fix warning in wasm build
#997
MaxCWhitehead
closed
1 month ago
0
feat: upgrade bones and use `iroh` based multiplayer
#996
dignifiedquire
closed
1 month ago
3
Invalid Network Asset CID (possible cross platform issue)
#995
MaxCWhitehead
opened
1 month ago
1
Black screen hanging during transitions between maps
#994
MaxCWhitehead
opened
1 month ago
2
feat: Respawn Stamp Boots when a player was killed
#993
Breadp4ck
closed
1 month ago
1
fix: Fix machine gun animation and musket
#992
DRuppFv
closed
2 months ago
1
feat(input): Allow movement / menu nav with dpad and joystick
#991
MaxCWhitehead
closed
2 months ago
0
On Level 6 first two players spawn right on top of each other
#990
MaxCWhitehead
opened
2 months ago
0
Crash in gilrs when pressing dpad on DualSense controller
#989
MaxCWhitehead
opened
2 months ago
2
chore: Bump version to 0.12.0
#988
MaxCWhitehead
closed
2 months ago
0
feat(scoring): Add intermission screen displaying match scores
#987
MaxCWhitehead
closed
2 months ago
0
Audio: Play sound on player death
#986
MaxCWhitehead
opened
2 months ago
0
chore(deps): Update bones (get net fps fix)
#985
MaxCWhitehead
closed
2 months ago
0
Performance degrades in Network play after multiple map transitions
#984
MaxCWhitehead
closed
2 months ago
2
chore(deps): Update `rustls` versions for cargo deny advisory
#983
MaxCWhitehead
closed
2 months ago
0
[Discussion] Improving the UX of default controls
#982
MaxCWhitehead
opened
2 months ago
1
Consider using same control for pickup + use weapon and have dedicated drop key
#981
MaxCWhitehead
opened
2 months ago
1
Controls cannot be bound to mouse buttons
#980
MaxCWhitehead
opened
2 months ago
0
"Edit" button is confusing, disable it until map editor is re-implemented
#979
MaxCWhitehead
opened
2 months ago
0
Keybinds assumes QWERTY by default / does not behave well with other keyboards
#978
MaxCWhitehead
opened
2 months ago
0
Window Resizing: No minimum window size + Aspect ratio can be violated
#977
MaxCWhitehead
opened
2 months ago
0
Navigating menus (map select) with gamepad/keyboard does not scroll when moving selection outside visible item
#976
MaxCWhitehead
opened
2 months ago
0
Cannot tab out of game in fullscreen
#975
MaxCWhitehead
opened
2 months ago
1
Adding an AI player to the player slot 1 locks it in forever, with no ability to remove it.
#974
MaxCWhitehead
opened
2 months ago
0
feat: Round scoring + map transitions
#973
MaxCWhitehead
closed
2 months ago
0
fix: Fix kick bomb hydration breaking non-kickbomb spawned elements
#972
MaxCWhitehead
closed
2 months ago
0
fix: Preserve session_runner when restarting game session
#971
MaxCWhitehead
closed
2 months ago
0
Handle Network Disconnects
#970
MaxCWhitehead
opened
2 months ago
2
fix(ui): Fix not being able to navigate online menu without mouse
#969
MaxCWhitehead
closed
2 months ago
0
fix(kick_bomb): Add spawn kickbomb command to allow spawning from gameplay code without interfering with map hydration
#968
MaxCWhitehead
closed
2 months ago
0
chore(deps): Update bones_framework - fix desync on net correction at max prediction
#967
MaxCWhitehead
closed
2 months ago
0
chore(deps): Update bones for: EguiCtx crash fix + network desync fix
#966
MaxCWhitehead
closed
2 months ago
0
feat: Cannon re-implement
#965
DRuppFv
closed
2 months ago
3
Desync in network play
#964
MaxCWhitehead
closed
2 months ago
8
Player Select: Last player readying up cannot choose hat in online play (match starts immediately)
#963
MaxCWhitehead
opened
3 months ago
0
fix: Avoid physics query slowdown over time by rebuilding broadphase every frame
#962
MaxCWhitehead
closed
3 months ago
0
Game grinds to a hault / bug in physics / crash in parry2d qbvh
#961
MaxCWhitehead
closed
3 months ago
3
fix(crash): Update parry2d to 0.13.7 (use rapier fork) for crash fix in QBVH
#960
MaxCWhitehead
closed
3 months ago
0
feat: bullet spawn offset in yaml
#959
DRuppFv
closed
3 months ago
0
Refresh the Jumpy git README.md
#958
MaxCWhitehead
opened
3 months ago
1
fix: Fix musket/blunderbass kickback and blunderbass bullet speed being incorrect post-physics refactor
#957
MaxCWhitehead
closed
3 months ago
0
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