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**Bone Geometry Orientations:**
Now, bones have rotations so we can add as well rotations to bone physical proxies. That also has advantage to edit bone geometries in Blender.
**Axis Transformations:…
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I'm trying to apply buffer to a crescent moon shaped Polygon and am getting a Multipolygon returned and a very bad representation of the concave part of the arc.
![crescent_buffer_bad](https://cloud…
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Using this plugin always leading to following error in GitLab CI:
> Liquid Exception: invalid byte sequence in US-ASCII in _layouts/redirect.html
GemFile Contains:
> gem 'jekyll-redirect-from…
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Here is an example of the basic morph syntax I am proposing.
First, the animation, consisting of a channel to drive the morph from TIME input and MORPH output parameters.
```
"animation_1": {
…
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**[Original report](https://bitbucket.org/litmis/db2sock/issue/3) by Teemu Halmela (Bitbucket: [teemu_](https://bitbucket.org/teemu_), GitHub: Unknown).**
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I'…
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**[Original report](https://bitbucket.org/litmis/db2sock/issue/3) by Teemu Halmela (Bitbucket: [teemu_](https://bitbucket.org/teemu_), GitHub: Unknown).**
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I'…
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##### Description of the problem
Several documentation pages currently have an iframe used to display the browsers in docs/scenes/ (bones-browser, geometry-browser, material-browser). These pages can…
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Is it a hard limit in Urho3D or this feature is just not implemented yet? If the latter, what parts need to change to support this feature? Thanks.
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When I export a scene from Blender, the face normals of the meshes are messed up.
From the object that `THREE.SceneLoader` returns:
If I add the exported object itself to the scene, it is oriented a…
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"Error: Failed to Load Font:" when using TEXT on Ubuntu Studio localhost.
next issue is error
blocscad.js needs to be set offline true as revealed by phone call to developer
Blockscad.offline = true; …