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I was wondering if it is possible to show bullet threading when hovering the block / bullet, instead of only when the block is active.
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- Bullet object
- (Collision detection)
- Reload after 6 shots (3 seconds cooldown) (optional)
arzx updated
12 months ago
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### Describe the Bug
Not sure if this has been reporting yet: using bullets (and by extension a hard return) break the rendering of a callout
### Steps to Reproduce
See screenshot
### Expected Beh…
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When this plugin is enabled, I found all my bullets and numbers in list to disappear in read mode. This happens when I don't want to create a gantt chart, and haven't even started a gantt chart in my …
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In the bulleted list under "Full installation details..." in the "Prerequisites" section of the `INSTALL.md` file, the word "Intallling" should be corrected to be "Installing".
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In the third bullet point under "Resources" in the "FarmOS API" section of the `ONBOARDING.md` file capitalize the word "axios" so that it is "Axios".
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In the 5th bullet point in the "Workflow" section of the `CONTRIBUTING.md` file add the word "on" between "branch" and "your"
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A modifier that affects damageXunit
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The bullet trails effect always stays on even when the setting is disabled. Please fix if you are still alive.
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Add options to the BulletDefinition