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Hello @powroupi! How are you doing? I congratulate and thank you for all of your excellent work on MMD tools. Can you please add support for the import and export of .vpd (Vocaloid Pose Data) files? M…
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Howdy all,
Building with vtk-m 1.0, I get the following error in strawman_vtkm_renderer.cpp:
[ 5%] Building CXX object strawman/CMakeFiles/strawman_vtkm_renderer.dir/pipelines/strawman_vtkm_ren…
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Hello there,
I recently tried to build rayint on macOS, using a sensible default build procedure for cmake, i.e.,
```
cd path/to/rayint
mkdir BUILD
cd BUILD
cmake ..
```
I got the follow…
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||link|
|----|---|
|paper| [Accelerating Unstructured Mesh Point Location With RT Cores](https://ieeexplore.ieee.org/abstract/document/9286513) |
|etc| [official web site](https://www.willusher.io/…
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**Author: auria**
Since in story mode the player will visit the overworld often, it needs to load much faster.
A quick profiling session showed that ~66% of the loading time is spent in TriangleMesh…
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Environment :
- gcc-11
- vt commit 7f294c3342d9f60208838226ccf3ab9faced7545 (on develop 09-06-2024)
With the following CMake command :
```
cmake -S distBVH/ \
-B build/ \
-DCMAKE_INSTALL_PRE…
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### Describe the project you are working on
A 3D game
### Describe the problem or limitation you are having in your project
In Multimesh editor there is only Populate mode, but it doesn't allow you…
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In this ticket I will try to discuss most important aspects for a new zoom and layout system.
Feel free to join the discussion below.
## Goals
- **Must have**:
- Page Layouts with 1-8 columns …
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hello, we started using your library in our project (https://github.com/aamks/aamks) in which we create models for evacuating people from buildings during fires. At this point we are only using pathfi…
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### Mechanism
This "occlusion extents" function would accept a single point[^box] as input, from which a box would be projected against the depth buffer:
[^box]: Simplified for ease of depiction. …