-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…
-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…
-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…
-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…
-
Dead-reckoning for IMU input. For now, a decoupled solution.
-
Currently the serial protocol supports latitude, longitude and altitude as introduced in #246. That's fine for stationary objects.
But for moving objects it would be nice to also have speed and cou…
-
While it's possible to do the Vial of Time puzzle dead reckoning, it would be neat if we could get some memory stuff for it. Probably not required, but it would make things more robust.
-
aka dead reckoning
see http://www.aprs.org/symbols.html
-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…
-
```
Implement dead reckoning algorithm to account for lag in GPS vector information
using UDB code as discussed here:
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A232352&commentId=…